package com.pbdemo;

import com.pbdemo.config.Codec;
import xyz.noark.core.network.PacketCodec;
import xyz.noark.game.bootstrap.BaseServerBootstrap;


public class GameServerBootstrap extends BaseServerBootstrap {

    @Override
    protected String getServerName() {
        return "game-server";
    }

    @Override
    protected PacketCodec getPacketCodec() {
        return new Codec();
    }
}